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Showing posts with label Heroic Little Tailor. Show all posts
Showing posts with label Heroic Little Tailor. Show all posts

Wednesday, 1 January 2014

Heroic Little Tailor Double VETERAN version

Heroic Little Tailor

Units Needed: 2508R+1593B+247M+200S+175LB+404E+481C+259XB+170K
Losses:
Max: 2508R+1593B+247M+200S+175LB+232C
Average 2451R+1577B+227M+178S+175LB+232C




VETERAN GENERAL ATTACK  C1 [ 202R 1E 47K ] (202R)


BLOCKING NEXT send all 4 generals right afther each other.
*
NORMAL GENERAL  BLOCK C2 with X1 [ 104E 96B ]
*
NORMAL GENERAL  BLOCK C3 with X2 [ 149E ]
*
VETERAN GENERAL L1 with  X3    wave 1: [250B]  (250B)
VETERAN GENERAL L1 with  X4    wave 2: [120R 20M 110K]   (120R+19M)


NORMAL GENERAL C4 with X5 BLOCK 129E 71C
*
NORMAL GENERAL C5 with X6 BLOCK 1M 117E 82C
*
BATTLE HARDENED G L2 with X7 Wave 1: 81R+119B (81R+119B)
VETERAN GENERAL     L2 with X8 Wave 2 108R 1E 141K    (108R)



VETERAN GENERAL C6: Wave 1 [250B] (250B)
VETERAN GENERAL C6: Wave 2 [119R 1E 130K] (119R)


NORMAL  GENERAL C7: Wave 1 [200R] (200R)
VETERAN GENERAL C7: Wave 2 [176R 1E 73K] (176R)


NORMAL GENERAL C8: W1 145R+55B] (145R+55B)
        

Send all generals right afther each other.
X9 BLOCK W2 block depends on what is left alive after the attack before this one.
       W2 BLOCK 58 Bear = [110E+90C]
       W2 BLOCK 57 Bear = [107E+93C]
       W2 BLOCK 56 Bear = [103E+97C]
       W2 BLOCK 55 Bear = [100E+100C]
       W2 BLOCK 54 Bear = [96E+104C]
*
NORMAL GENERAL BLOCK C9 with X10 168E+32XB
*
NORMAL GENERAL BLOCK C10  with X11
SEND 1R TO L3 WILL BE INTERCEPTED TO ATTACK C10
*
VETERAN GENERAL L3 with Wave 1 X12    250R
VETERAN GENERAL L3 with Wave 2 X13     22B+227XB+1K


  

VETERAN GENERALC11: W1 250B


VETERAN GENERAL         W2 140M+110K


BLOCK 
NORMAL GENERAL      C12 with X14 W1 BLOCK [1R]
*
BATTLE HARDENED G C14 with X15  W1 [200B] (200B)


BLOCK 
NORMAL GENERAL   C12 with X12 BLOCK 31E+168C
*
NORMAL GENERAL   C13: BLOCK 198E
*
next block depends on what is left afther the first block
NORMAL GENERAL   W2 BLOCK with X18
       BLOCK 135 wolfpack = 175E+25C
       BLOCK 134 wolfpack = 173E+27C
       BLOCK 133 wolfpack = 172E+27C
       BLOCK 132 wolfpack = 171E+26C
       BLOCK 131 wolfpack = 170E+24C
       BLOCK 130 wolfpack = 169E+23C
        BLOCK 129 wolfpack = 168E+22C
*
VETERAN GENERAL   L4 with X19 Wave 1 75B+175LB (75B+175LB)
VETERAN GENERAL   L4 with X20 Wave 2 136B+113XB+1K (136B)



VETERAN GENERAL C15:  [112R+1E+137K]  (112R)


VETERAN GENERAL C16: Wave1 [248R]         (248R)
VETERAN GENERAL          Wave2 [37R 78B 135K]     (37R 78B)


VETERAN GENERAL C17: [18M+4E+228XB]  (18M)


BLOCK 
NORMAL GENERAL  C18 with X21 BLOCK [93E]
*
VETERAN GENERAL            L5 with X22 Wave1 [18S+232C] (18S+232C)
or
MARTIAL ARTS GENERAL L5 with X22 Wave1 [18S+192C] (18S+192C)
*
VETERAN GENERAL            L5 with X23 Wave2 [70M+42S+1E+137K] (70M+42S)


VETERAN GENERAL C19: [79R+1E+170K] (79R)


VETERAN GENERAL C20: [39R+10S+201XB] (39R+8S)


NORMAL GENERAL  C21: Wave1 [51R] (51R)
VETERAN GENERAL C21: Wave2 [70M+42S+1E+137K] (70M+42S)


VETERAN GENERAL L6: [156R+5S+1E+87XB+1K] (156R+5S)


VETERAN GENERAL C22: [153R+1E+96K]  (153R)


VETERAN GENERAL C23:  [50R+100B+100XB] (50R+100B)


NORMAL GENERAL C24: W1 70R (70R)
VETERAN GENERAL         W2 [1E+249C]
or
MARTIAL ARTS GENERAL W2 [1E+219C]


BLOCK 
NORMAL GENERAL  BLOCK  C25 with X24 : BLOCK [1R] (1R)
*
BATTLE HARDENED G   L7 with X25 Wave1: [15R 80B] (15R 80B      
VETERAN GENERAL       L7 with X26 Wave2: [127S+1E+122K] (127S)

Tuesday, 1 January 2013

Heroic Little Tailor

Heroic Little Tailor



3 Player/12 Days/91090XP
Double veteran setups, round blocks, cannons


 Troops needed: 1687R, 2608B, 177LB, 230M, 480C, 262XB, 208S, 354ES, 151K
Maximum loss: 1686R, 2608B, 177LB, 230M, 231C, 208S





 Minimum 2 veterans, preferably 3.

Keep in mind this: between recruits and bowmen I`d personally rather lose recruits (my economy is built that way I can replace recruits easy), so during this adventure I use recruits whenever I can and save up on bowmen if losses difference isn`t too big.

Please place the suicidal wave 1 generals BEHIND the positions I recommend (so they don`t get in the way of the blocking generals).

Legend:
block
REGULAR general
VETERAN general
MAJOR general

Sector 1:



Positions:
1, 2, 1bis = regular generals
3, 3bis = veteran generals

First of all kill c0 (use general 3 or 3bis ofc)
c0: 100 boar, 50 wolf
VETERAN general 95R, 90B, 65K (95R, 90B)
MAJOR general 90R, 58B, 122K (90R, 58B)

Block section starts here : block c1 with 1R, block c2, block c1 (again) and hit with 2 waves on c3. Keep the following order and general position from the positioning picture. The 1R fight may end too soon so keep alert and retreat all generals if that happens.

c1: 40 boar, 100 fox
REGULAR general block: 1R (1R)

c2: 50 boar, 50 wolf, 50 fox
REGULAR general block: 1R, 137ES, 20C {5-9 rounds}

c 1bis: 40 boar, 100 fox
REGULAR general block: 104ES, 94B {4-10 rounds, most victory in 5 or 6}

c3: 120 bear, 50 fox
VETERAN general w1: 250B (250B) {2 rounds}

VETERAN general w2: 117R, 20M, 113K (117R, 20M) {2 rounds} or
MAJOR general w2: 117R, 6M, 147K (117R, 6M) or
MAJOR general w2: 121B, 149K (121B)


Sector 2:




Positions:
1, 2 = regular generals
3 = fast general mandatory
3bis = veteran

c1: 100 boar, 30 bear
REGULAR general block 1M, 129ES, 67C {8-14 rounds}

c2: 75 wolf, 75 wolfpack leaders
REGULAR general block 1M, 111ES, 85C, 1K

c3: 50 boar, 100 wolfpack leaders, 1 black bull
FAST general w1: 200B (200B)
VETERAN general w2: 100R, 150K (100R)

VETERAN general w1: 250B (250B)
MAJOR general w2: 37R, 1ES, 56C, 176K (37R)

Sector 3:




Positions:
1, 2, 1bis = regular generals
3, 3bis = veteran generals

c0: 100 bear, 50 wolf, 30 fox
VETERAN general w1:250B (250B)
VETERAN general w2: 119R, 1ES, 130K (119R)

c00: 200 boar
ANY general w1: 200B (200B) --- can be [40R, 160B (40R, 160B)]
VETERAN general w2: 128R, 1ES, 121K (128R)

ANY generalw1: 161B (161B)
MAJOR general w2: 133R, 5S, 1ES, 131K (133R, 5S)

c000 100 bear, 80 wolf
ANY generalw1: 200B (200B)
VETERAN general w2: 129B, 121K (129B)


ANY general w1:200B (200B)
MAJOR general w2: 128R, 1ES, 141K


Block section starts here. After sending first hit (on c2) all hits are sent on the leader. All 5 hits one after the other, this is a single continuous attack, don`t stop waiting for results at a 'first block'. Watch the generals closely, at one point mid distance, the c3bis general should follow very closely the c3 one, under a flag distance between them, practically stepping on eachothers foot, but first c3 then c3bis. If the order is mixed up or there is a bigger distance between them, retreat all generals and repeat.
Position for general 3 should be one flag more in front (closer to the general 2 position), or you can switch generals 3 and 3bis troops to make them line up in proper order.

Veteran setup:
c2: 80 bear, 80 giant
REGULAR general block: 160 ES, 37XB

c1: 70 bear, 80 wolfpack leaders, 40 fox
REGULAR general block 1: 1R (1R) --- send attack to leader camp, let it be intercepted

c3: 40 boar, 60 fox, 80 giant
VETERAN general w1: 250R (250R)

c 1bis: 70 bear, 80 wolfpack leaders, 40 fox
REGULAR general block 1bis: 1R (1R) send attack to leader camp, let it be intercepted (only purpose of this 2nd hit on c1 is to allow enough retreat time in case something goes wrong)

Wait for c 1bis general to exit his garrison, then send next hit
c3bis: 40 boar, 60 fox, 80 giant
VETERAN general w2: 25B, 225XB (25B)

The second 1R block is more a safety block than a needed one, it can be skipped entirely.



Major setup:

c2: 80 bear, 80 giant
REGULAR general block: 160 ES, 37XB

c1: 70 bear, 80 wolfpack leaders, 40 fox
REGULAR general block 1: 1R (1R) --- send attack to leader camp, let it be intercepted

c3: 40 boar, 60 fox, 80 giant
MAJOR general 20S, 132B, 18LB, 99XB, 1k

Sector 4:


Positions:
1, 2 = regular generals
3, 3bis = veteran generals

c0: 100 bear, 90 fox
VETERAN general w1: 250B (250B)
VETERAN general w2: 140M, 110K (140M)
MAJOR general w2: 128M, 142K (128M)

c00: 50 boar, 70 wolf
VETERAN general 103R, 1ES, 74C, 72K (103R)
MAJOR general 93R, 1ES, 127C, 49K (93R)

c2 60 boar, 140 wolf packleader
ANY general w1: 195B, 5LB (195B, 5LB)


Block section starts here

c1: 70 bear, 100 fox
REGULAR general block: 197ES {5-11 rounds, mostly 6}

c2: 123-133 wolf packleaders
Depending on what is left in camp c2 , pick the corresponding block formation from the following options:
REGULAR general block:
133 wolf packleaders: 166ES, 34C {4-8 rounds, avg 5.75}
132 wolf packleaders: 163ES, 37C
131 wolf packleaders: 160ES, 39C
130 wolf packleaders: 157ES, 43C
129 wolf packleaders: 153ES, 47C
128 wolf packleaders: 150ES, 50C
127 wolf packleaders: 148ES, 52C
126 wolf packleaders: 145ES, 55C
125 wolf packleaders: 142ES, 58C
124 wolf packleaders: 139ES, 61C
123 wolf packleaders: 134ES, 65C

c3: 100 bear, 50 fox, 50 giant
VETERAN general w1: 78B, 172LB (78B, 172LB)
VETERAN general w2: 135B, 114XB, 1K (135B)

VETERAN general w1: 195B, 55LB (195B, 55LB)
MAJOR general w2: 148B, 121XB, 1K (148B)

Sector 5:


Positions:
1 = regular generals
2, 2bis = veteran generals
For suicidal waves on c00 and c000 use regular or fast generals placed behind the positions for generals 1, 2 and 2bis.

c0: 60 cultist, 50 shadowsneaker, 80 fanatic
VETERAN general 112R, 1ES, 137K (112R)

c00: 120 bear, 50 wolf
ANY general w1: 200B (200B)
VETERAN general w2: 20R, 98B, 132K (20R, 98B)

MAJOR generalw2: 116R, 1ES, 153K (116R)[/COLOR][/B]

c000: 40 cultist, 160 dancing dervish
REGULAR general w1: 46B (46B)
VETERAN general w2: 40C, 210XB (no loss)

MAJOR general single wave: 18R, 1ES, 10C, 241XB (18R)


Block section starts here.

c1: 60 cultist, 90 shadowsneaker, 1 Witch
REGULAR general block 85ES, 32C

c2: 1 Spawn of Hell, 70 cultist, 80 firedancer
VETERAN general w1: 19S, 231C (19S, 231C)
VETERAN general w2: 70M, 42S, 1ES, 137K (70M, 42S)

MAJOR general w2: 55R, 18M, 40S, 1ES, 156K (60R, 13M, 38S)

Sector 6:


Positions:
1 = veteran general

c0: 100 shadowsneaker, 70 firedancer
VETERAN general 80R, 150ES/K (80R)

c00: 100 cultist, 100 dancing dervish
MAJOR general 28R, 13S, 1ES, 208XB (28R, 13S)
MAJOR general 49R, 1ES, 220XB (49R)

c000: 40 shadowsneaker, 80 fanatic, 80 firedancer
VETERAN general 161R, 89ES/K (161R)

c1: 80 cultist, 80 firedancer, 1 Dark High Priest
VETERAN general 152R, 7S, 1ES, 90XB (152R, 7S)
MAJOR general 164R, 1ES, 18C, 87XB (164R)

Sector 7:


Positions:
1 = veteran general
Behind him place 2 regulars or fast generals for first waves on c3 and c5.

c1: 80 cultist, 40 shadowsneaker, 80 dark priest
VETERAN general 153R, 1ES, 96K (153R)
MAJOR general 123R, 1ES, 146K (123R

c2: 100 cultist, 100 firedancer
VETERAN general 50R, 100B, 100K (50R, 100B)
MAJOR general 110R, 40B, 120K (110R, 40B)

c3: 150 dark priest
ANY general w1: 49B (49B)
VETERAN general w2: 1ES, 249C (no loss)

REGULAR general w1: 44B (44B)
MAJOR general w2: 1ES, 269C (no loss)

c4: 90 shadowsneaker, 80 dancing dervish
send attack to c5 (leader), let c4 intercept and retreat after victory
VETERAN general 33B, 200XB (33B)

Time to call in lootspotters. Have them hit with 1R on camp c0.

c5: 60 cultist, 60 fanatic, 1 Witch, 1 Dark Magician
ANY general w1: 15R, 80B (15R, 80B)
VETERAN general w2: 127S, 1ES, 122K (127S, 1ES)

MAJOR general w2: 113S, 1ES, 36C, 120K (113S)