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Tuesday, 1 January 2013

The Black Knights Militia cannon and martial



The Black Knights
Veteran or Battle Hardened General and Round Blocks
Average Losses (martial arts with cannons): 545M

Adventure Info:
Player Level: 42+
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
Where to get?: Adventure seek with Explorer or Trader (Shop) for 300 map fragments or 495 gems









One Martial Arts general with Cannoneers
Two NORMAL generals using four round blocks
  • Units needed, average: 30R 600M 55S 112E 230C 129XB 153K
  • Units lost, average: 545R


Game flow, garrison settings and losses (minimum - average - maximum):




Garrison Position G1 (BLOCK)


Rearrange your generals in the landing zone accoring to garrison position G1:
  • Position A: NORMAL general
  • Position B: NORMAL general
  • Position C: MASTER of Martial Arts


Send your two blocking normal generals right after each other:

From A to Camp 2) 100 Soldier Deserters, 100 Bowman Deserters
BLOCKING NORMAL general[1R 47E 150C (-)] {180 - 300 seconds of fighting}

Note that general B must be sent to camp 4, and will be intercepted by camp 3:

From B to Camp 4) 100 Militia Deserters, 100 Cavalry Deserters (Camp 3)
BLOCKING NORMAL general[41S 62E (-)] {200 - 380 seconds of fighting, 0.2% chance of 180 seconds}

Now, wait till general B has reached the indicated spot next to garrison A, before sending off general C.


From C to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[77M 5S 2E 136K (72M - 76R - 77M 4S)] {20 seconds of fighting}

Otherwise, camp 4 must be killed in two waves.
Send general C right after general B.


If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
This will however leave your best general reocovering for two hours:

From B to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[1R (1R)] {10 seconds of fighting}

From C to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
VETERAN general[31M 2E 110C 106XB 1K (27M - 29M - 31M)] {20 seconds of fighting}
Garrison Position G2 (BLOCK)


Move your generals to garrison position G2:
  • Position A: NORMAL general
  • Position B: MASTER of Martial Arts


Send all generals right after each other:

From A to Camp 3) 100 Militia Deserters, 100 Cavalry Deserters
BLOCKING NORMAL general[41S 62E (-)] {200 - 380 seconds of fighting, 0.2% chance of 180 seconds}


From B to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[77M 5S 2E 136K (72M - 76R - 77M 4S)] {20 seconds of fighting}

Otherwise, camp 4 must be killed in two waves.
Send general C right after general B.


If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
This will however leave your best general reocovering for two hours:

From B to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[1R (1R)] {10 seconds of fighting}

From C to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
VETERAN general[31M 2E 110C 106XB 1K (27M - 29M - 31M)] {20 seconds of fighting}


Garrison Position G3 (BLOCK)


Move your generals to garrison position G3:
  • Position A: NORMAL general
  • Position B: MASTER of Martial Arts


Send both generals right after each other:

From A to Camp 5) 60 Elite Soldier Deserters, 60 Crossbowman Deserters
BLOCKING NORMAL general[1R 6M 1S 190C (-)] {180 - 300 seconds of fighting, }

From B to Camp 6) 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
MASTER of Martial Arts[75M 1E 144K (58M - 67R - 75M)] {50 seconds of fighting}

The remaining marching time for general B, when general A starts his blocking attack, is just under 45 seconds.
Thus the battle for the castle needs 115-135 seconds, and the block lasts at least 180 seconds.



Garrison Position G4





If you have a veteran general with cannoneers, or a master of martial arts, camp 4 may be killed in one wave:

Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[77M 5S 2E 136K (72M - 76M - 77M 4S)]

If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
This will however leave your best general reocovering for two hours:

From G3 to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[1R (1R)]

From G4 to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
VETERAN general[31M 2E 110C 106XB 1K (27M - 29M - 31M)] {20 seconds of fighting}


Garrison Position G5

Move your best general to garrison position G5:



From G6 to Camp 10) 60 Elite Soldier Deserters, 60 Crossbowman Deserters, 20 Cannoneer Deserters
MASTER of Martial Arts[30M 60C 130XB (27M - 29M - 30M)]


Garrison Position G8 (possible Lootspot)


Move your best general to garrison position G8:



Camp 12) 80 Soldier Deserters, 80 Crossbowman Deserters
MASTER of Martial Arts[37M 1E 122C 60K (30M - 34M - 36M)]

Otherwise, if you decide to kill camp 15 yourself:

Camp 15) 100 Cavalry Deserters, 100 Crossbowman Deserters
MASTER of Martial Arts[91M 1E 128K (75M - 84M - 91M)]


Camp 16) 100 Soldier Deserters, 75 Crossbowman Deserters
MASTER of Martial Arts[50M 1E 99C 70K (42M - 44R - 48MR)]


Garrison Position G8 (OPTIONAL BLOCK)


If you have a veteran general with cannoneers, or a master of martial arts, arrange your generals within garrison position G6:
  • Position A: NORMAL general
  • Position B: MASTER of Martial Arts


Send both generals right after each other:

From A to Camp 14) 100 Elite Soldier Deserters, 50 Longbowman Deserters
BLOCKING NORMAL general[5R 3M 38S 20E 133C (-)] {200 - 320 seconds of fighting, 0.6% chance of 180 seconds}

From B to Camp 18) 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 25 Cannoneer Deserters, 1 Big Bertha
MASTER of Martial Arts[65M 1S 1E 153K (52M - 56M - 61M)] {60 seconds of fighting}

The remaining marching time for general B, when general A starts his blocking attack, is about 40 seconds.
Thus the battle for the castle needs a maximum of 170 seconds, and the block lasts at least 180 seconds.

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