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Tuesday, 1 January 2013

The Black Knights Recruit cannon and martial



The Black Knights
Veteran or Battle Hardened General and Round Blocks
Average Losses (veteran with cannons): 881R

Adventure Info:
Player Level: 42+
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
Where to get?: Adventure seek with Explorer or Trader (Shop) for 300 map fragments or 495 gems








One Martial Arts general with Cannoneers
Two NORMAL generals using four round blocks
  • Units needed, average: 836R 15M 55S 112E 230C 129XB 130K
  • Units lost, minimum: 836R
  • Units lost, average: 836R
  • Units lost, maximum: 836R
Game flow, garrison settings and losses (minimum - average - maximum):



Garrison Position G1 (BLOCK)


Rearrange your generals in the landing zone accoring to garrison position G1:
  • Position A: NORMAL general
  • Position B: NORMAL general
  • Position C: MASTER of Martial Arts


Send your two blocking normal generals right after each other:

From A to Camp 2) 100 Soldier Deserters, 100 Bowman Deserters
BLOCKING NORMAL general[1R 47E 150C (-)] {180 - 300 seconds of fighting}

Note that general B must be sent to camp 4, and will be intercepted by camp 3:

From B to Camp 4) 100 Militia Deserters, 100 Cavalry Deserters (Camp 3)
BLOCKING NORMAL general[41S 62E (-)] {200 - 380 seconds of fighting, 0.2% chance of 180 seconds}

Now, wait till general B has reached the indicated spot next to garrison A, before sending off general C.


If you have a veteran general with cannoneers, or a master of martial arts, camp 4 may be killed in one wave:

From C to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[105R 5S 2E 108K (84R - 97R - 105R 5S)] {20 seconds of fighting}


Otherwise, camp 4 must be killed in two waves.
Send general D right after general C.


If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
This will however leave your best general reocovering for two hours:

From C to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[1R (1R)] {10 seconds of fighting}

From D to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
VETERAN general[51R 1S 1E 82C 114XB 1K (37R - 46R - 51R 1S)] {20 seconds of fighting}



Garrison Position G2 (BLOCK)


G2 can be skipped (meaning you will not get any XP from the southern camps) if you opt to take the northern route.
In that case jump to G5 now.

Move your generals to garrison position G2:
  • Position A: NORMAL general
  • Position B: MASTER of Martial Arts
  • Position C: VETERAN general 


Send all generals right after each other:

From A to Camp 3) 100 Militia Deserters, 100 Cavalry Deserters
BLOCKING NORMAL general[41S 62E (-)] {200 - 380 seconds of fighting, 0.2% chance of 180 seconds}


From B to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[105R 5S 2E 108K (84R - 97R - 105R 5S)] {20 seconds of fighting}


Otherwise, camp 4 must be killed in two waves.
Send general C right after general B.


If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
This will however leave your best general reocovering for two hours:

From B to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[1R (1R)] {10 seconds of fighting}

From C to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
VETERAN general[51R 1S 1E 82C 114XB 1K (37R - 46R - 51R 1S)] {20 seconds of fighting}


Garrison Position G3 (BLOCK)

Move your generals to garrison position G3:
  • Position A: NORMAL general
  • Position B: MASTER of Martial Arts
  • Position C: VETERAN general 


Send both generals right after each other:

From A to Camp 5) 60 Elite Soldier Deserters, 60 Crossbowman Deserters
BLOCKING NORMAL general[1R 6M 1S 190C (-)] {200 - 300 seconds of fighting, 0.1% chance of 180 seconds}

From B to Camp 6) 50 Cavalry Deserters, 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 1 Sir Robin
MASTER of Martial Arts[113R 2M 1S 1E 103K (76R - 100R - 113R 1M)] {50 seconds of fighting}


Garrison Position G4


Move your best general to garrison position G4:




Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[105R 5S 2E 108K (84R - 97R - 105R 5S)]



If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
This will however leave your best general reocovering for two hours:

From G3 to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
MASTER of Martial Arts[1R (1R)]

From G4 to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
VETERAN general[51R 1S 1E 82C 114XB 1K (37R - 46R - 51R 1S)]


Garrison Position G6

Move your best general to garrison position G6:



From G5 to Camp 10) 60 Elite Soldier Deserters, 60 Crossbowman Deserters, 20 Cannoneer Deserters
MASTER of Martial Arts[56R 35C 129XB (36R - 46R - 56R)]



Move your best general to garrison position G8:



Camp 12) 80 Soldier Deserters, 80 Crossbowman Deserters
MASTER of Martial Arts[64R 1E 110C 45K (45R - 55R - 64R)]


Camp 15) 100 Cavalry Deserters, 100 Crossbowman Deserters
MASTER of Martial Arts[120R 100E (116R - 119R - 120R)]


Camp 16) 100 Soldier Deserters, 75 Crossbowman Deserters
MASTER of Martial Arts[80R 1S 1E 66C 72K (61R - 72R - 80R 1S)]

Garrison Position G8 (BLOCK)


  • Position A: NORMAL general
  • Position B: MASTER of Martial Arts


Send both generals right after each other:

From A to Camp 14) 100 Elite Soldier Deserters, 50 Longbowman Deserters
BLOCKING NORMAL general[5R 3M 38S 20E 133C (-)] {200 - 320 seconds of fighting, 0.6% chance of 180 seconds}

From B to Camp 18) 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 25 Cannoneer Deserters, 1 Big Bertha
MASTER of Martial Arts[86R 2M 1S 1E 130K (62R - 73R - 86R 2M)] {60-70 seconds of fighting}

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